Abstract:Composing virtual scenes is a common method to express spatial anticipation in architectural and urban design. With the development of virtual reality technology and the rise of metaverses, the boundary between the virtual and the real has become increasingly blurred. However, to what extent virtual scenes can evoke sufficient embodied perceptions from potential users remains underexplored in current research. This study takes common community streets as a case and composes three levels of realism in virtual scenes for perception comparison experiments. By analyzing eye-tracking data, supplemented by emotion scales and questionnaire surveys, the research confirms that higher levels of realism in virtual scenes elicit stronger and more positive emotions, both subjectively and objectively, while drawing more attention to details. The study also suggests that public space design should consider architectural details, urban textures, and environmental interactions in advance to achieve the desired design outcomes in practice.
王川1,陈诗宇1,朱嘉珺1,付雨陌1,汪妍泽2*. 虚拟场景真实程度对具身感知的影响研究[J]. 新建筑, 2025, 43(4): 102-107.
WANG Chuan, CHEN Shiyu, ZHU Jiajun, FU Yumo, WANG Yanze. The Impact of Virtual Reality Realism on Embodied Perception. New Architecture, 2025, 43(4): 102-107.